High Performance

Scalable from low to high end, by generating blades of grass directly on the GPU!

Easy to use

With a detailed text and video documentation and easy to use controls great results are a matter of minutes.

CPU Fallback

Systems that cannot use DirectX 11 can still use the optimized CPU Fallback system.

Dynamic reaction

Reacts dynamically to characters, vehicles, or any other game event.

Artistic control

Use a variety of included tools to paint grass where you want it or easily create texture atlases.

Highly customizable

From underwater scenes to alien landscapes. Useable for every art style.

Grass Shader Features

The DirectX 11 Grass Shader has a variety of features, making it possible to customize it for any art style.

From artistic, single colored, polygonal grass to multiple texture atlases. The DirectX 11 Grass Shader can be used to create a beautiful mix of plants and vibrant flowers. Use texture atlases and a variety of lighting and render modes to create the perfect grass for your game.

Automatically process Unity terrain and custom meshes for an easy to use and consistent experience.

See all it's features in action in our documentation!

Interaction and tools

The interaction system helps you create movement, trails, shock waves, even removing grass around buildings, or burning it away.

Use the grass painter to change the color, height, and density of your grass. The simple, but expressive brush settings make it easy to paint on any surface, be it huge landscapes or small gardens.

With the help of texture atlas templates you can automatically combine individual blades of grass into a production ready atlas. Optimize your performance even further, by automatically combining multiple textures into bundles of grass.

Perfect for almost any art style

With features from years of support and development

Stylized grass

Textured grass

Texture atlases

Lighting modes

Lighting normals

CPU fallback

Text documentation

Video tutorials

Moving platforms

Follow surface

Movement interaction

Leave trails

Wind zones

Grass painter

Atlas Templates

Efficient and beautiful high-end scenes

Use the DirectX 11 Grass Shader to create the natural landscapes you have always dreamed of. With its variety of features you can easily customize it for any use case you could imagine. With the increasing number of additional tools this becomes more efficient with each update!

With full tooltips and a detailed documentation, the shader is intuitive and easy to use. We are always trying to improve features and usability through ongoing updates. And when you are missing something, simply contact us at our support email address and we'll try to help you out!