Scaleable from low to high end, by generating blades of grass directly on the GPU!
With a detailed documentation and easy to use controls great results are a matter of minutes.
Reacts dynamically to characters, vehicles, or any other game event.
From underwater scenes to alien landscapes. Useable for every art style.
This untextured render mode is blazingly fast, while still retaining the great look of DirectX 11 graphics. Perfect for wide plains or very dense areas of grass.
Ideal for scenes where you wish to reach the boundaries of current hardware. With the support of up to 4 textures per instance, you can easily achieve stunning results.
Make your scene truly feel alive. Regardless if you want to drive a tank or use a flamethrower to destroy the beautiful landscape you just created, having a environment that reacts to the player is just satisfying. The shader not only includes scripts that can get you immediately started, but also a basis for creating your own effects, with the full source code included.
Create what you wish to create. The Shader has many parameters that make it very flexible, without adding unnecessary complexity.